Searched refs:OSMesaCreateLDG (Results 1 – 2 of 2) sorted by relevance
198 this->gl_data->OSMesaCreateLDG = SDL_LoadFunction(handle, "OSMesaCreateLDG"); in SDL_AtariGL_LoadLibrary()209 if ( (this->gl_data->OSMesaCreateLDG == NULL) || in SDL_AtariGL_LoadLibrary()385 this->gl_data->OSMesaCreateLDG = NULL; in SDL_AtariGL_InitPointers()524 if (this->gl_data->OSMesaCreateLDG == NULL) { in InitOld()658 gl_shadow = this->gl_data->OSMesaCreateLDG( in InitOld()
72 void *(*OSMesaCreateLDG)( long format, long type, long width, long height ); member