Searched refs:OSMesaDestroyContext (Results 1 – 2 of 2) sorted by relevance
106 if (this->gl_data->OSMesaDestroyContext) { in SDL_AtariGL_Quit()107 this->gl_data->OSMesaDestroyContext(gl_ctx); in SDL_AtariGL_Quit()192 this->gl_data->OSMesaDestroyContext = SDL_LoadFunction(handle, "OSMesaDestroyContext"); in SDL_AtariGL_LoadLibrary()204 (this->gl_data->OSMesaDestroyContext == NULL) || in SDL_AtariGL_LoadLibrary()376 this->gl_data->OSMesaDestroyContext = OSMesaDestroyContext; in SDL_AtariGL_InitPointers()
66 void (*OSMesaDestroyContext)( OSMesaContext ctx ); member