Searched refs:PF_MODEL (Results 1 – 3 of 3) sorted by relevance
158 #define PF_MODEL (1<<5) macro
704 if (flags & PF_MODEL) in CL_ParsePlayerinfo()
356 pflags |= PF_MODEL; in SV_WritePlayersToClient()422 if (pflags & PF_MODEL) in SV_WritePlayersToClient()