Searched refs:PRINT_LOW (Results 1 – 5 of 5) sorted by relevance
/external/quake/quake/src/QW/progs/ |
D | items.qc | 60 bprint (PRINT_LOW, other.netname); 62 bprint (PRINT_LOW, " recovered an OctaPower with "); 64 bprint (PRINT_LOW, " recovered a Quad with "); 65 bprint (PRINT_LOW, s); 66 bprint (PRINT_LOW, " seconds remaining!\n"); 122 bprint (PRINT_LOW, other.netname); 123 bprint (PRINT_LOW, " recovered a Ring with "); 124 bprint (PRINT_LOW, s); 125 bprint (PRINT_LOW, " seconds remaining!\n"); 302 sprint(other, PRINT_LOW, "You receive "); [all …]
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D | player.qc | 557 bprint (PRINT_LOW, self.netname); 559 bprint (PRINT_LOW, " lost an OctaPower with "); 561 bprint (PRINT_LOW, " lost a quad with "); 563 bprint (PRINT_LOW, s); 564 bprint (PRINT_LOW, " seconds remaining\n"); 572 bprint (PRINT_LOW, self.netname); 573 bprint (PRINT_LOW, " lost a ring with "); 575 bprint (PRINT_LOW, s); 576 bprint (PRINT_LOW, " seconds remaining\n");
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D | defs.qc | 404 float PRINT_LOW = 0; // pickup messages
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/external/quake/quake/src/QW/client/ |
D | bothdefs.h | 153 #define PRINT_LOW 0 // pickup messages macro
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D | protocol.h | 212 #define PRINT_LOW 0 macro
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