Searched refs:Rounding (Results 1 – 8 of 8) sorted by relevance
/external/libvpx/vp8/common/ |
D | boolcoder.h | 109 enum Rounding enum 134 Rounding r; 190 uint prec, Rounding rr, uint Ebits = 0, uint Mbits = 0 279 uint Ebits = 3, uint Mbits = 4, Rounding rr = down_full, uint prec = 12 292 Rounding = down_full, 306 bool_coder_spec_exponential_table(uint x, Rounding = down_full, uint prec = 16);
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/external/libvpx/vp8/common/x86/ |
D | boolcoder.cxx | 71 cuint16 tbl[256], Rounding rr, uint prec in bool_coder_spec_explicit_table() 86 uint x, Rounding rr, uint prec in bool_coder_spec_exponential_table() 110 r = (Rounding) v; in bool_coder_spec() 340 static Rounding r( vp8bc_c_prec *p, Rounding rr =down_full) { in r() 341 return p? (Rounding) p->r : rr; in r()
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/external/chromium/base/third_party/dmg_fp/ |
D | dtoa.cc | 389 #define Rounding Flt_Rounds macro 3580 int Rounding; variable 3582 Rounding = Flt_Rounds; 3584 Rounding = 1; 3586 case FE_TOWARDZERO: Rounding = 0; break; 3587 case FE_UPWARD: Rounding = 2; break; 3588 case FE_DOWNWARD: Rounding = 3; 3638 if (Rounding >= 2) { 3640 Rounding = Rounding == 2 ? 0 : 2; 3642 if (Rounding != 2) [all …]
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/external/icu4c/test/testdata/ |
D | dcfmtest.txt | 68 # Rounding Modes
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/external/v8/src/third_party/dtoa/ |
D | dtoa.c | 348 #define Rounding rounding macro 352 #define Rounding Flt_Rounds macro 2260 switch(Rounding) { 2843 try_quick = Rounding == 1;
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/external/webkit/JavaScriptCore/wtf/ |
D | dtoa.cpp | 1595 switch (Rounding) { in strtod() 2015 try_quick = Rounding == 1; in dtoa()
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/external/webkit/WebCore/ |
D | ChangeLog-2007-10-14 | 6601 instead of the window rect. Rounding down means this would have worked anyway, but
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/external/sqlite/dist/ |
D | sqlite3.c.orig | 16798 /* Rounding works like BSD when the constant 0.4999 is used. Wierd! */
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