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Searched refs:SCANCODE_D (Results 1 – 9 of 9) sorted by relevance

/external/qemu/distrib/sdl-1.2.12/src/video/ataricommon/
DSDL_atarikeys.h69 #define SCANCODE_D 0x20 macro
/external/qemu/distrib/sdl-1.2.12/src/video/ps2gs/
DSDL_gskeys.h44 #define SCANCODE_D 32 macro
/external/qemu/distrib/sdl-1.2.12/src/video/directfb/
DSDL_DirectFB_keys.h40 #define SCANCODE_D 32 macro
/external/qemu/distrib/sdl-1.2.12/src/video/fbcon/
DSDL_fbkeys.h44 #define SCANCODE_D 32 macro
/external/qemu/distrib/sdl-1.2.12/src/video/ggi/
DSDL_ggikeys.h40 #define SCANCODE_D 32 macro
DSDL_ggievents.c160 keymap[SCANCODE_D] = SDLK_d; in GGI_InitOSKeymap()
/external/qemu/distrib/sdl-1.2.12/src/video/vgl/
DSDL_vglevents_c.h73 #define SCANCODE_D 32 macro
DSDL_vglevents.c181 keymap[SCANCODE_D] = SDLK_d; in VGL_InitOSKeymap()
/external/qemu/distrib/sdl-1.2.12/src/video/svga/
DSDL_svgaevents.c248 keymap[SCANCODE_D] = SDLK_d; in SVGA_InitOSKeymap()