Searched refs:SDL_PHYSPAL (Results 1 – 3 of 3) sorted by relevance
181 SDL_SetPalette(screen, SDL_PHYSPAL, in SDL_SetGammaRamp()
1254 which &= ~SDL_PHYSPAL; in SDL_SetPalette()1257 which |= SDL_PHYSPAL | SDL_LOGPAL; in SDL_SetPalette()1281 if ( which & SDL_PHYSPAL ) { in SDL_SetPalette()1315 return SDL_SetPalette(screen, SDL_LOGPAL | SDL_PHYSPAL, in SDL_SetColors()
223 #define SDL_PHYSPAL 0x02 macro