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Searched refs:SU_ARMOR (Results 1 – 3 of 3) sorted by relevance

/external/quake/quake/src/WinQuake/
Dprotocol.h57 #define SU_ARMOR (1<<13) macro
Dsv_main.cpp657 bits |= SU_ARMOR; in SV_WriteClientdataToMessage()
686 if (bits & SU_ARMOR) in SV_WriteClientdataToMessage()
Dcl_parse.cpp561 if (bits & SU_ARMOR) in CL_ParseClientdata()