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Searched refs:SV_ModelIndex (Results 1 – 8 of 8) sorted by relevance

/external/quake/quake/src/QW/server/
Dsv_init.c36 int SV_ModelIndex (char *name) in SV_ModelIndex() function
107 svent->baseline.modelindex = SV_ModelIndex("progs/player.mdl"); in SV_CreateBaseline()
113 SV_ModelIndex(PR_GetString(svent->v.model)); in SV_CreateBaseline()
Dserver.h357 int SV_ModelIndex (char *name);
Dpr_cmds.c1438 int SV_ModelIndex (char *name);
1449 MSG_WriteByte (&sv.signon, SV_ModelIndex(PR_GetString(ent->v.model))); in PF_makestatic()
Dsv_send.c533 stats[STAT_WEAPON] = SV_ModelIndex(PR_GetString(ent->v.weaponmodel)); in SV_UpdateClientStats()
/external/quake/quake/src/WinQuake/
Dsv_main.cpp689 MSG_WriteByte (msg, SV_ModelIndex(pr_strings+ent->u.v.weaponmodel)); in SV_WriteClientdataToMessage()
904 int SV_ModelIndex (const char *name) in SV_ModelIndex() function
950 svent->baseline.modelindex = SV_ModelIndex("progs/player.mdl"); in SV_CreateBaseline()
956 SV_ModelIndex(pr_strings + svent->u.v.model); in SV_CreateBaseline()
Dserver.h229 int SV_ModelIndex (const char *name);
Dpr_cmds.cpp1582 int SV_ModelIndex (const char *name);
1593 MSG_WriteByte (&sv.signon, SV_ModelIndex(pr_strings + ent->u.v.model)); in PF_makestatic()
DWinQuake.ncb1244 …ty�int channel�char *sample�int volume�SV_CheckForNewClients�fatbytes�SV_ModelIndex�SV_SendReconne…