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Searched refs:SkColorSetARGB (Results 1 – 19 of 19) sorted by relevance

/external/webkit/WebCore/platform/graphics/android/
Dandroid_graphics.cpp42 SkColorSetARGB(0xff, 0xB3, 0x3F, 0x08), // normal ring select
43 SkColorSetARGB(0xff, 0x46, 0xb0, 0x00), // fake ring select, for phone, email, text
44 SkColorSetARGB(0xff, 0xAD, 0x5C, 0x0A), // normal ring pressed
45 SkColorSetARGB(0xff, 0x36, 0xc0, 0x00) // fake ring pressed
49 SkColorSetARGB(0xff, 0xFE, 0x92, 0x30), // normal ring select
50 SkColorSetARGB(0xff, 0x8c, 0xd9, 0x00), // fake ring select, for phone, email, text
51 SkColorSetARGB(0xff, 0xFE, 0xBD, 0x3A), // normal ring pressed
52 SkColorSetARGB(0xff, 0x7c, 0xe9, 0x00) // fake ring pressed
56 SkColorSetARGB(0x80, 0xFF, 0xC6, 0x4B), // normal ring pressed
57 SkColorSetARGB(0x80, 0x7c, 0xe9, 0x00) // fake ring pressed
DGradientAndroid.cpp86 colors[i] = SkColorSetARGB(F2B(iter->alpha), F2B(iter->red), in getShader()
DGraphicsLayerAndroid.cpp355 SkColor c = SkColorSetARGB(color.alpha(), color.red(), color.green(), color.blue()); in setBackgroundColor()
DGraphicsContextAndroid.cpp885 c = SkColorSetARGB(0xFF/3, 0, 0, 0); // "std" Apple shadow color in setPlatformShadow()
/external/skia/src/animator/
DSkDrawColor.cpp96 return SkColorSetARGB(SkColorGetA(color), SkScalarRound(red), in HSV_to_RGB()
242 color = SkColorSetARGB(alpha, SkColorGetR(color), in setProperty()
247 color = SkColorSetARGB(SkColorGetA(color), SkColorGetR(color), in setProperty()
252 color = SkColorSetARGB(SkColorGetA(color), SkColorGetR(color), in setProperty()
261 color = SkColorSetARGB(SkColorGetA(color), SkToU8((U8CPU) scalar), in setProperty()
DSkAnimateBase.cpp178 SkColor color = SkColorSetARGB(SkScalarRound(array[0]), SkScalarRound(array[1]), in packARGB()
/external/skia/include/core/
DSkColor.h39 static inline SkColor SkColorSetARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) in SkColorSetARGB() function
49 #define SkColorSetRGB(r, g, b) SkColorSetARGB(0xFF, r, g, b)
/external/webkit/WebKit/android/
DRenderSkinMediaButton.cpp102 SkColor backgroundColor = SkColorSetARGB(255, 200, 200, 200); in Draw()
103 SkColor trackBackgroundColor = SkColorSetARGB(255, 100, 100, 100); in Draw()
/external/skia/src/core/
DSkColor.cpp115 return SkColorSetARGB(a, v, v, v); in SkHSVToColor()
136 return SkColorSetARGB(a, r, g, b); in SkHSVToColor()
DSkUnPreMultiply.cpp7 return SkColorSetARGB(a, in PMColorToColor()
DSkPaint.cpp210 fColor = SkColorSetARGB(a, SkColorGetR(fColor), SkColorGetG(fColor), SkColorGetB(fColor)); in setAlpha()
215 fColor = SkColorSetARGB(a, r, g, b); in setARGB()
/external/webkit/WebCore/rendering/
DRenderThemeChromiumSkia.cpp310 SkColor baseColor = SkColorSetARGB(0xff, 0xdd, 0xdd, 0xdd); in paintButtonLike()
650 const SkColor grey = SkColorSetARGB(0xff, 0xe3, 0xdd, 0xd8); in paintSliderTrack()
669 const SkColor thumbLightGrey = SkColorSetARGB(0xff, 0xf4, 0xf2, 0xef); in paintSliderThumb()
670 const SkColor thumbDarkGrey = SkColorSetARGB(0xff, 0xea, 0xe5, 0xe0); in paintSliderThumb()
691 const SkColor borderDarkGrey = SkColorSetARGB(0xff, 0x9d, 0x96, 0x8e); in paintSliderThumb()
/external/webkit/WebCore/platform/graphics/skia/
DPatternSkia.cpp65 m_pattern = new SkColorShader(SkColorSetARGB(0, 0, 0, 0)); in platformPattern()
DGradientSkia.cpp56 return SkColorSetARGB(F2B(a), F2B(r), F2B(g), F2B(b)); in makeSkColor()
DSkiaUtils.cpp138 return SkColorSetARGB(a, in SkPMColorToColor()
DGraphicsContextSkia.cpp1020 c = SkColorSetARGB(0xFF/3, 0, 0, 0); // "std" apple shadow color. in setPlatformShadow()
/external/webkit/WebCore/platform/graphics/chromium/
DFontChromiumWin.cpp285 …COLORREF textColor = skia::SkColorToCOLORREF(SkColorSetARGB(255, shadowColor.red(), shadowColor.gr… in drawGlyphs()
490 …COLORREF textColor = skia::SkColorToCOLORREF(SkColorSetARGB(255, shadowColor.red(), shadowColor.gr… in drawComplexText()
/external/skia/src/xml/
DSkParseColor.cpp476 *colorPtr = SkColorSetARGB(a, r, g, b); in FindColor()
/external/webkit/WebKit/android/nav/
DSelectText.cpp1344 paint.setColor(SkColorSetARGB(0x80, 0xFF, 0xA8, 0x00)); in drawSelectionRegion()