/external/webkit/WebCore/platform/graphics/android/ |
D | android_graphics.cpp | 42 SkColorSetARGB(0xff, 0xB3, 0x3F, 0x08), // normal ring select 43 SkColorSetARGB(0xff, 0x46, 0xb0, 0x00), // fake ring select, for phone, email, text 44 SkColorSetARGB(0xff, 0xAD, 0x5C, 0x0A), // normal ring pressed 45 SkColorSetARGB(0xff, 0x36, 0xc0, 0x00) // fake ring pressed 49 SkColorSetARGB(0xff, 0xFE, 0x92, 0x30), // normal ring select 50 SkColorSetARGB(0xff, 0x8c, 0xd9, 0x00), // fake ring select, for phone, email, text 51 SkColorSetARGB(0xff, 0xFE, 0xBD, 0x3A), // normal ring pressed 52 SkColorSetARGB(0xff, 0x7c, 0xe9, 0x00) // fake ring pressed 56 SkColorSetARGB(0x80, 0xFF, 0xC6, 0x4B), // normal ring pressed 57 SkColorSetARGB(0x80, 0x7c, 0xe9, 0x00) // fake ring pressed
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D | GradientAndroid.cpp | 86 colors[i] = SkColorSetARGB(F2B(iter->alpha), F2B(iter->red), in getShader()
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D | GraphicsLayerAndroid.cpp | 355 SkColor c = SkColorSetARGB(color.alpha(), color.red(), color.green(), color.blue()); in setBackgroundColor()
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D | GraphicsContextAndroid.cpp | 885 c = SkColorSetARGB(0xFF/3, 0, 0, 0); // "std" Apple shadow color in setPlatformShadow()
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/external/skia/src/animator/ |
D | SkDrawColor.cpp | 96 return SkColorSetARGB(SkColorGetA(color), SkScalarRound(red), in HSV_to_RGB() 242 color = SkColorSetARGB(alpha, SkColorGetR(color), in setProperty() 247 color = SkColorSetARGB(SkColorGetA(color), SkColorGetR(color), in setProperty() 252 color = SkColorSetARGB(SkColorGetA(color), SkColorGetR(color), in setProperty() 261 color = SkColorSetARGB(SkColorGetA(color), SkToU8((U8CPU) scalar), in setProperty()
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D | SkAnimateBase.cpp | 178 SkColor color = SkColorSetARGB(SkScalarRound(array[0]), SkScalarRound(array[1]), in packARGB()
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/external/skia/include/core/ |
D | SkColor.h | 39 static inline SkColor SkColorSetARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) in SkColorSetARGB() function 49 #define SkColorSetRGB(r, g, b) SkColorSetARGB(0xFF, r, g, b)
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/external/webkit/WebKit/android/ |
D | RenderSkinMediaButton.cpp | 102 SkColor backgroundColor = SkColorSetARGB(255, 200, 200, 200); in Draw() 103 SkColor trackBackgroundColor = SkColorSetARGB(255, 100, 100, 100); in Draw()
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/external/skia/src/core/ |
D | SkColor.cpp | 115 return SkColorSetARGB(a, v, v, v); in SkHSVToColor() 136 return SkColorSetARGB(a, r, g, b); in SkHSVToColor()
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D | SkUnPreMultiply.cpp | 7 return SkColorSetARGB(a, in PMColorToColor()
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D | SkPaint.cpp | 210 fColor = SkColorSetARGB(a, SkColorGetR(fColor), SkColorGetG(fColor), SkColorGetB(fColor)); in setAlpha() 215 fColor = SkColorSetARGB(a, r, g, b); in setARGB()
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/external/webkit/WebCore/rendering/ |
D | RenderThemeChromiumSkia.cpp | 310 SkColor baseColor = SkColorSetARGB(0xff, 0xdd, 0xdd, 0xdd); in paintButtonLike() 650 const SkColor grey = SkColorSetARGB(0xff, 0xe3, 0xdd, 0xd8); in paintSliderTrack() 669 const SkColor thumbLightGrey = SkColorSetARGB(0xff, 0xf4, 0xf2, 0xef); in paintSliderThumb() 670 const SkColor thumbDarkGrey = SkColorSetARGB(0xff, 0xea, 0xe5, 0xe0); in paintSliderThumb() 691 const SkColor borderDarkGrey = SkColorSetARGB(0xff, 0x9d, 0x96, 0x8e); in paintSliderThumb()
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/external/webkit/WebCore/platform/graphics/skia/ |
D | PatternSkia.cpp | 65 m_pattern = new SkColorShader(SkColorSetARGB(0, 0, 0, 0)); in platformPattern()
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D | GradientSkia.cpp | 56 return SkColorSetARGB(F2B(a), F2B(r), F2B(g), F2B(b)); in makeSkColor()
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D | SkiaUtils.cpp | 138 return SkColorSetARGB(a, in SkPMColorToColor()
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D | GraphicsContextSkia.cpp | 1020 c = SkColorSetARGB(0xFF/3, 0, 0, 0); // "std" apple shadow color. in setPlatformShadow()
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/external/webkit/WebCore/platform/graphics/chromium/ |
D | FontChromiumWin.cpp | 285 …COLORREF textColor = skia::SkColorToCOLORREF(SkColorSetARGB(255, shadowColor.red(), shadowColor.gr… in drawGlyphs() 490 …COLORREF textColor = skia::SkColorToCOLORREF(SkColorSetARGB(255, shadowColor.red(), shadowColor.gr… in drawComplexText()
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/external/skia/src/xml/ |
D | SkParseColor.cpp | 476 *colorPtr = SkColorSetARGB(a, r, g, b); in FindColor()
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/external/webkit/WebKit/android/nav/ |
D | SelectText.cpp | 1344 paint.setColor(SkColorSetARGB(0x80, 0xFF, 0xA8, 0x00)); in drawSelectionRegion()
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