Searched refs:SkGLDevice (Results 1 – 11 of 11) sorted by relevance
/external/skia/src/gl/ |
D | SkGLDevice.cpp | 7 static void TRACE_DRAW(const char func[], SkGLDevice* device, in TRACE_DRAW() 72 SkGLDevice::SkGLDevice(const SkBitmap& bitmap, bool offscreen) in SkGLDevice() function in SkGLDevice 77 SkGLDevice::~SkGLDevice() { in ~SkGLDevice() 83 void SkGLDevice::setMatrixClip(const SkMatrix& matrix, const SkRegion& clip) { in setMatrixClip() 92 SkGLDevice::TexOrientation SkGLDevice::bindDeviceAsTexture() { in bindDeviceAsTexture() 96 void SkGLDevice::gainFocus(SkCanvas* canvas) { in gainFocus() 109 SkGLClipIter* SkGLDevice::updateMatrixClip() { in updateMatrixClip() 144 SkGLDevice::AutoPaintShader::AutoPaintShader(SkGLDevice* device, in AutoPaintShader() 150 SkGLDevice::AutoPaintShader::~AutoPaintShader() { in ~AutoPaintShader() 152 SkGLDevice::UnlockTexCache(fTexCache); in ~AutoPaintShader() [all …]
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D | SkGLCanvas.cpp | 80 return SkNEW_ARGS(SkGLDevice, (bitmap, isForLayer)); in createDevice() 83 return SkNEW_ARGS(SkGLDevice, (bitmap, isForLayer)); in createDevice() 95 SkGLDevice::TexCache* SkGLDevice::LockTexCache(const SkBitmap& bitmap, in LockTexCache() 111 void SkGLDevice::UnlockTexCache(TexCache* cache) { in UnlockTexCache() 144 if (cache->getAuxProcData(SkGLDevice::GlyphCacheAuxProc, &auxData)) { in deleteCachesProc() 152 cache->removeAuxProc(SkGLDevice::GlyphCacheAuxProc); in deleteCachesProc()
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D | SkGLDevice.h | 10 class SkGLDevice : public SkDevice { 12 SkGLDevice(const SkBitmap& bitmap, bool offscreen); 13 virtual ~SkGLDevice(); 92 fTex = SkGLDevice::LockTexCache(bitmap, name, size); in SkAutoLockTexCache() 96 SkGLDevice::UnlockTexCache(fTex); in ~SkAutoLockTexCache() 110 AutoPaintShader(SkGLDevice*, const SkPaint& paint); 115 SkGLDevice* fDevice;
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D | SkGLDevice_FBO.h | 6 class SkGLDevice_FBO : public SkGLDevice { 19 typedef SkGLDevice INHERITED;
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D | SkGLDevice_FBO.cpp | 5 : SkGLDevice(bitmap, offscreen) { in SkGLDevice_FBO() 43 SkGLDevice::TexOrientation SkGLDevice_FBO::bindDeviceAsTexture() { in bindDeviceAsTexture()
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D | SkGLDevice_SWLayer.h | 6 class SkGLDevice_SWLayer : public SkGLDevice { 45 typedef SkGLDevice INHERITED;
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D | SkGLDevice_SWLayer.cpp | 5 : SkGLDevice(bitmap, true) { in SkGLDevice_SWLayer() 17 SkGLDevice::TexOrientation SkGLDevice_SWLayer::bindDeviceAsTexture() { in bindDeviceAsTexture()
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/external/skia/xcode/GL.xcodeproj/ |
D | project.pbxproj | 13 …B7DCF90EDCA0BD00F77EA2 /* SkGLDevice.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 00B7DCEC0E… 14 …0B7DCFA0EDCA0BD00F77EA2 /* SkGLDevice.h in Headers */ = {isa = PBXBuildFile; fileRef = 00B7DCED0ED… 29 …SkGLDevice.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.… 30 …* SkGLDevice.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h;… 69 00B7DCEC0EDCA0BD00F77EA2 /* SkGLDevice.cpp */, 70 00B7DCED0EDCA0BD00F77EA2 /* SkGLDevice.h */, 106 00B7DCFA0EDCA0BD00F77EA2 /* SkGLDevice.h in Headers */, 158 00B7DCF90EDCA0BD00F77EA2 /* SkGLDevice.cpp in Sources */,
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/external/skia/include/utils/ |
D | SkGLCanvas.h | 28 class SkGLDevice; variable
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/external/skia/xcode/skia2.xcodeproj/ |
D | project.pbxproj | 113 …BE43BF0EE9CDFA0008420F /* SkGLDevice.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 00BE42E60E… 114 …0BE43C00EE9CDFA0008420F /* SkGLDevice.h in Headers */ = {isa = PBXBuildFile; fileRef = 00BE42E70EE… 427 …SkGLDevice.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.… 428 …* SkGLDevice.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h;… 726 00BE42E60EE9CDFA0008420F /* SkGLDevice.cpp */, 727 00BE42E70EE9CDFA0008420F /* SkGLDevice.h */, 927 00BE43C00EE9CDFA0008420F /* SkGLDevice.h in Headers */, 1163 00BE43BF0EE9CDFA0008420F /* SkGLDevice.cpp in Sources */,
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/external/skia/ |
D | Android.mk | 249 src/gl/SkGLDevice.cpp \
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