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Searched refs:SkScriptRuntime (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/animator/
DSkScriptRuntime.h13 class SkScriptRuntime {
24 SkScriptRuntime(SkTDScriptCallBackArray& callBackArray) : fCallBackArray(callBackArray) in SkScriptRuntime() function
26 ~SkScriptRuntime();
40 SkScriptRuntime& operator=(const SkScriptRuntime&);
DSkScriptRuntime.cpp47 SkScriptRuntime::~SkScriptRuntime() { in ~SkScriptRuntime()
54 bool SkScriptRuntime::executeTokens(unsigned char* opCode) { in executeTokens()
314 bool SkScriptRuntime::getResult(SkOperand2* result) { in getResult()
321 void SkScriptRuntime::track(SkOpArray* array) { in track()
326 void SkScriptRuntime::track(SkString* string) { in track()
331 void SkScriptRuntime::untrack(SkOpArray* array) { in untrack()
337 void SkScriptRuntime::untrack(SkString* string) { in untrack()
DSkScriptTokenizer.cpp742 SkScriptRuntime runtime(fCallBackArray); in innerScript()
1147 SkScriptRuntime runtime(fCallBackArray); in processOp()
/external/skia/xcode/animator.xcodeproj/
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