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Searched refs:U_SIGNAL (Results 1 – 2 of 2) sorted by relevance

/external/quake/quake/src/WinQuake/
Dprotocol.h32 #define U_SIGNAL (1<<7) // just differentiates from other updates macro
Dsv_main.cpp517 MSG_WriteByte (msg,bits | U_SIGNAL); in SV_WriteEntitiesToClient()