Searched refs:addMatrix (Results 1 – 3 of 3) sorted by relevance
37 SkDrawable* addMatrix; member in SkDrawShapePathEffect128 if (fDraw->addMatrix) { in next()130 if (fDraw->addMatrix->getType() == SkType_Matrix) in next()131 matrix = (SkDrawMatrix*) fDraw->addMatrix; in next()133 SkApply* apply = (SkApply*) fDraw->addMatrix; in next()179 SK_MEMBER(addMatrix, Drawable), // either matrix or apply189 addPath(NULL), addMatrix(NULL), path(NULL), fPathEffect(NULL) { in SkDrawShapePathEffect()
112 addMatrix(matrix); in concat()120 addMatrix(matrix); in setMatrix()224 addMatrix(matrix); in drawBitmapMatrix()445 void SkPictureRecord::addMatrix(const SkMatrix& matrix) { in addMatrix() function in SkPictureRecord
105 void addMatrix(const SkMatrix& matrix);