Home
last modified time | relevance | path

Searched refs:allsolid (Results 1 – 17 of 17) sorted by relevance

/external/quake/quake/src/QW/client/
Dpmovetst.c192 trace->allsolid = false; in PM_RecursiveHullCheck()
269 if (trace->allsolid) in PM_RecursiveHullCheck()
388 trace.allsolid = true; in PM_PlayerMove()
395 if (trace.allsolid) in PM_PlayerMove()
Dpmove.c137 if (trace.startsolid || trace.allsolid) in PM_FlyMove()
277 if (!trace.startsolid && !trace.allsolid) in PM_GroundMove()
291 if (!trace.startsolid && !trace.allsolid) in PM_GroundMove()
486 if (!trace.startsolid && !trace.allsolid) // FIXME: check steep slope? in PM_WaterMove()
601 if (!tr.startsolid && !tr.allsolid) in PM_CatagorizePosition()
Dpmove.h29 qboolean allsolid; // if true, plane is not valid member
Dgl_test.c55 trace.allsolid = true; in HitPlane()
/external/quake/quake/src/QW/server/
Dworld.c549 trace->allsolid = false; in SV_RecursiveHullCheck()
626 if (trace->allsolid) in SV_RecursiveHullCheck()
684 trace.allsolid = true; in SV_ClipMoveToEntity()
749 if (clip->trace.allsolid) in SV_ClipToLinks()
763 if (trace.allsolid || trace.startsolid || in SV_ClipToLinks()
Dworld.h30 qboolean allsolid; // if true, plane is not valid member
Dsv_move.c165 if (trace.allsolid) in SV_movestep()
172 if (trace.allsolid || trace.startsolid) in SV_movestep()
Dpr_cmds.c531 pr_global_struct->trace_allsolid = trace.allsolid; in PF_traceline()
1026 if (trace.fraction == 1 || trace.allsolid) in PF_droptofloor()
Dsv_phys.c268 if (trace.allsolid) in SV_FlyMove()
/external/quake/quake/src/WinQuake/
Dworld.h30 qboolean allsolid; // if true, plane is not valid member
Dworld.cpp597 trace->allsolid = false; in SV_RecursiveHullCheck()
674 if (trace->allsolid) in SV_RecursiveHullCheck()
732 trace.allsolid = true; in SV_ClipMoveToEntity()
847 if (clip->trace.allsolid) in SV_ClipToLinks()
861 if (trace.allsolid || trace.startsolid || in SV_ClipToLinks()
Dsv_move.cpp165 if (trace.allsolid) in SV_movestep()
172 if (trace.allsolid || trace.startsolid) in SV_movestep()
Dgl_test.cpp55 trace.allsolid = true; in HitPlane()
Dpr_cmds.cpp623 pr_global_struct->trace_allsolid = trace.allsolid; in PF_traceline()
652 pr_global_struct->trace_allsolid = trace.allsolid; in PF_TraceToss()
1202 if (trace.fraction == 1 || trace.allsolid) in PF_droptofloor()
Dsv_user.cpp80 if (tr.allsolid) in SV_SetIdealPitch()
Dsv_phys.cpp262 if (trace.allsolid) in SV_FlyMove()
DWinQuake.ncb1244 …E�lpPrimary�lpBackBuffer�D:\Work\quake source\WinQuake\world.h�trace_t::allsolid�trace_t::startsol…