Searched refs:baseIndex (Results 1 – 4 of 4) sorted by relevance
31 void MPreFixups::add(le_int32 baseIndex, le_int32 mpreIndex) in add() argument35 if (baseIndex - mpreIndex > 1) { in add()36 fFixupData[fFixupCount].fBaseIndex = baseIndex; in add()50 le_int32 baseIndex = fFixupData[fixup].fBaseIndex; in apply() local54 while (glyphStorage[baseIndex] == 0xFFFF || glyphStorage[baseIndex] == 0xFFFE) { in apply()55 baseIndex -= 1; in apply()62 if (mpreLimit == baseIndex) { in apply()68 le_int32 moveCount = baseIndex - mpreLimit; in apply()69 le_int32 mpreDest = baseIndex - mpreCount; in apply()
30 void add(le_int32 baseIndex, le_int32 mpreIndex);
30 le_int16 baseIndex = getFieldCount(valueFormat) * index; in getFieldValue() local32 le_int16 value = values[baseIndex + valueIndex]; in getFieldValue()
112 int baseIndex = index / totalCharacterCount; in newName() local117 String newName = baseIndex == 0 ? in newName()119 (name(baseIndex-1) + newChar); in newName()