Searched refs:bits16 (Results 1 – 7 of 7) sorted by relevance
/external/qemu/audio/ |
D | wavcapture.c | 97 int stereo, bits16, shift; in wav_start_capture() local 112 bits16 = bits == 16; in wav_start_capture() 116 as.fmt = bits16 ? AUD_FMT_S16 : AUD_FMT_U8; in wav_start_capture() 125 shift = bits16 + stereo; in wav_start_capture() 126 hdr[34] = bits16 ? 0x10 : 0x08; in wav_start_capture()
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D | wavaudio.c | 122 int bits16 = 0, stereo = 0; in wav_out_init() local 137 bits16 = 0; in wav_out_init() 142 bits16 = 1; in wav_out_init() 151 hdr[34] = bits16 ? 0x10 : 0x08; in wav_out_init() 166 le_store (hdr + 28, hw->info.freq << (bits16 + stereo), 4); in wav_out_init() 167 le_store (hdr + 32, 1 << (bits16 + stereo), 2); in wav_out_init()
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D | fmodaudio.c | 360 int bits16, mode, channel; in fmod_init_out() local 391 bits16 = (mode & FSOUND_16BITS) != 0; in fmod_init_out() 422 int bits16, mode; in fmod_init_in() local 449 bits16 = (mode & FSOUND_16BITS) != 0; in fmod_init_in()
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/external/qemu/fpu/ |
D | softfloat.h | 70 typedef uint16_t bits16; typedef 248 bits16 float32_to_float16( float32, flag STATUS_PARAM ); 249 float32 float16_to_float32( bits16, flag STATUS_PARAM );
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D | softfloat-macros.h | 580 static const bits16 sqrtOddAdjustments[] = { in estimateSqrt32() 584 static const bits16 sqrtEvenAdjustments[] = { in estimateSqrt32()
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D | softfloat.c | 290 if ( 0xFD <= (bits16) zExp ) { in roundAndPackFloat32() 454 if ( 0x7FD <= (bits16) zExp ) { in roundAndPackFloat64() 567 z.high = ( ( (bits16) zSign )<<15 ) + zExp; in packFloatx80() 2471 static bits16 packFloat16(flag zSign, int16 zExp, bits16 zSig) in packFloat16() 2479 float32 float16_to_float32( bits16 a, flag ieee STATUS_PARAM ) in float16_to_float32() 2511 bits16 float32_to_float16( float32 a, flag ieee STATUS_PARAM) in float32_to_float16() 4219 && ( (bits16) ( ( a.high | b.high )<<1 ) == 0 ) ) in floatx80_eq() 4248 || ( ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) in floatx80_le() 4281 && ( ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) in floatx80_lt() 4312 && ( (bits16) ( ( a.high | b.high )<<1 ) == 0 ) ) in floatx80_eq_signaling() [all …]
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D | softfloat-specialize.h | 407 z.high = ( ( (bits16) a.sign )<<15 ) | 0x7FFF; in commonNaNToFloatx80()
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