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Searched refs:blendFunc (Results 1 – 12 of 12) sorted by relevance

/external/webkit/WebCore/svg/
DSVGPathSegList.cpp147 static inline float blendFunc(float from, float to, float progress) in blendFunc() function
153 …class::create(blendFunc(static_cast<class*>(from)->attr1(), static_cast<class*>(to)->attr1(), prog…
156 …class::create(blendFunc(static_cast<class*>(from)->attr1(), static_cast<class*>(to)->attr1(), prog…
157blendFunc(static_cast<class*>(from)->attr2(), static_cast<class*>(to)->attr2(), progress))
160 …class::create(blendFunc(static_cast<class*>(from)->attr1(), static_cast<class*>(to)->attr1(), prog…
161blendFunc(static_cast<class*>(from)->attr2(), static_cast<class*>(to)->attr2(), progress), \
162blendFunc(static_cast<class*>(from)->attr3(), static_cast<class*>(to)->attr3(), progress), \
163blendFunc(static_cast<class*>(from)->attr4(), static_cast<class*>(to)->attr4(), progress))
166 …class::create(blendFunc(static_cast<class*>(from)->attr1(), static_cast<class*>(to)->attr1(), prog…
167blendFunc(static_cast<class*>(from)->attr2(), static_cast<class*>(to)->attr2(), progress), \
[all …]
/external/webkit/WebCore/page/animation/
DAnimationBase.cpp74 static inline int blendFunc(const AnimationBase*, int from, int to, double progress) in blendFunc() function
79 static inline double blendFunc(const AnimationBase*, double from, double to, double progress) in blendFunc() function
84 static inline float blendFunc(const AnimationBase*, float from, float to, double progress) in blendFunc() function
89 static inline Color blendFunc(const AnimationBase* anim, const Color& from, const Color& to, double… in blendFunc() function
100 Color premultBlended(blendFunc(anim, premultFrom.red(), premultTo.red(), progress), in blendFunc()
101 blendFunc(anim, premultFrom.green(), premultTo.green(), progress), in blendFunc()
102 blendFunc(anim, premultFrom.blue(), premultTo.blue(), progress), in blendFunc()
103 blendFunc(anim, premultFrom.alpha(), premultTo.alpha(), progress)); in blendFunc()
108 static inline Length blendFunc(const AnimationBase*, const Length& from, const Length& to, double p… in blendFunc() function
113 static inline LengthSize blendFunc(const AnimationBase* anim, const LengthSize& from, const LengthS… in blendFunc() function
[all …]
/external/webkit/WebCore/html/canvas/
DWebGLRenderingContext.h76 void blendFunc(unsigned long sfactor, unsigned long dfactor);
DWebGLRenderingContext.cpp290 void WebGLRenderingContext::blendFunc(unsigned long sfactor, unsigned long dfactor) in blendFunc() function in WebCore::WebGLRenderingContext
292 m_context->blendFunc(sfactor, dfactor); in blendFunc()
DWebGLRenderingContext.idl472 void blendFunc(in unsigned long sfactor, in unsigned long dfactor);
/external/webkit/WebCore/platform/graphics/
DGraphicsContext3D.h432 void blendFunc(unsigned long sfactor, unsigned long dfactor);
/external/webkit/WebCore/platform/graphics/mac/
DGraphicsContext3DMac.cpp306 void GraphicsContext3D::blendFunc(unsigned long sfactor, unsigned long dfactor) in blendFunc() function in WebCore::GraphicsContext3D
/external/webkit/WebKit/chromium/src/
DGraphicsContext3D.cpp1334 GL_SAME_METHOD_2(BlendFunc, blendFunc, unsigned long, unsigned long) in GL_SAME_METHOD_4()
/external/webkit/WebCore/
DChangeLog6463 (WebCore::blendFunc):
DChangeLog-2009-06-1617250 (WebCore::blendFunc):
37658 (WebCore::blendFunc):
49374 (WebCore::blendFunc):
50790 (WebCore::blendFunc):
51358 (WebCore::blendFunc):
79326 The blendFunc() for TransformOperations should never mess with the
79333 (WebCore::blendFunc):
88504 (WebCore::blendFunc):
90307 (WebCore::blendFunc):
DChangeLog-2008-08-1015223 (WebCore::blendFunc):
76557 (WebCore::blendFunc): Added for IntSize.
76576 (WebCore::blendFunc):
76986 (WebCore::blendFunc):
77561 * page/AnimationController.cpp: (WebCore::blendFunc): Use lround instead of round.
77594 * page/AnimationController.cpp: (WebCore::blendFunc):
77672 (WebCore::blendFunc):
DChangeLog-2010-01-2982104 (WebCore::blendFunc): Added a blend function for shadow styles. When blending
84079 (WebCore::blendFunc): Blend the spread value.