Searched refs:bounce (Results 1 – 17 of 17) sorted by relevance
/external/qemu/ |
D | block.c | 1369 uint8_t *bounce; member 1390 qemu_iovec_from_buffer(acb->qiov, acb->bounce, acb->qiov->size); in bdrv_aio_bh_cb() 1391 qemu_vfree(acb->bounce); in bdrv_aio_bh_cb() 1411 acb->bounce = qemu_blockalign(bs, qiov->size); in bdrv_aio_rw_vector() 1417 qemu_iovec_to_buffer(acb->qiov, acb->bounce); in bdrv_aio_rw_vector() 1418 acb->ret = bdrv_write(bs, sector_num, acb->bounce, nb_sectors); in bdrv_aio_rw_vector() 1420 acb->ret = bdrv_read(bs, sector_num, acb->bounce, nb_sectors); in bdrv_aio_rw_vector()
|
D | exec.c | 3231 static BounceBuffer bounce; variable 3305 if (done || bounce.buffer) { in cpu_physical_memory_map() 3308 bounce.buffer = qemu_memalign(TARGET_PAGE_SIZE, TARGET_PAGE_SIZE); in cpu_physical_memory_map() 3309 bounce.addr = addr; in cpu_physical_memory_map() 3310 bounce.len = l; in cpu_physical_memory_map() 3312 cpu_physical_memory_rw(addr, bounce.buffer, l, 0); in cpu_physical_memory_map() 3314 ptr = bounce.buffer; in cpu_physical_memory_map() 3340 if (buffer != bounce.buffer) { in cpu_physical_memory_unmap() 3362 cpu_physical_memory_write(bounce.addr, bounce.buffer, access_len); in cpu_physical_memory_unmap() 3364 qemu_free(bounce.buffer); in cpu_physical_memory_unmap() [all …]
|
/external/libvpx/examples/ |
D | vp8cx_set_ref.txt | 8 This technique could be used to bounce between two cameras.
|
/external/quake/quake/src/QW/progs/ |
D | weapons.qc | 23 precache_sound ("weapons/bounce.wav"); // grenade bounce 621 sound (self, CHAN_WEAPON, "weapons/bounce.wav", 1, ATTN_NORM); // bounce sound
|
D | files.dat | 29 1 weapons/bounce.wav
|
D | defs.qc | 257 float MOVETYPE_BOUNCEMISSILE = 11; // bounce with extra size
|
/external/webkit/WebKitTools/iExploder/htdocs/ |
D | htmlattrs.in | 290 bounce
|
/external/libpng/ |
D | README | 128 and ...". If in doubt, send questions to me. I'll bounce them
|
/external/quake/quake/src/WinQuake/data/ |
D | MANUAL.TXT | 575 Thumps neat exploding bombs into the air. You can even bounce a grenade 578 Even though I sometimes bounce grenades into myself, this gun's still
|
/external/webkit/WebKit/win/ |
D | ChangeLog | 4391 window bounce. We now register for WM_GESTURENOTIFY and WM_GESTURE messages,
|
/external/svox/pico_resources/tools/LingwareBuilding/PicoLingware_source_files/textana/en-US/ |
D | en-US_lexpos.utf | 3420 N^V "bounce" :G2P
|
/external/svox/pico_resources/tools/LingwareBuilding/PicoLingware_source_files/textana/en-GB/ |
D | en-GB_lexpos.utf | 3852 N^V "bounce" :G2P
|
/external/dbus/ |
D | ChangeLog | 10592 * glib/test-profile.c: a little program to bounce messages back
|
/external/srec/config/en.us/dictionary/ |
D | large.ok | 3368 bounce b?ns
|
/external/webkit/WebKit/mac/ |
D | ChangeLog-2010-01-29 | 6183 Fix an issue where some plug-ins would cause the application icon to constantly bounce
|
/external/webkit/WebCore/ |
D | ChangeLog-2007-10-14 | 62451 … crash in WebCore::Settings::isJavaScriptEnabled in svg/custom/js-update-bounce.svg under guard-ma… 62474 …Bug 12355: Reproducible crash in WebCore::parseNumber in svg/custom/js-update-bounce.svg under gua…
|
D | ChangeLog-2009-06-16 | 27357 …some types of movies currently cause QTKit's load state to bounce around. QTMovieLoadStatePlaythro…
|