Searched refs:boxEnd (Results 1 – 3 of 3) sorted by relevance
347 Vector<SVGInlineBoxCharacterRange>::iterator boxEnd = chunk.boxes.end(); in containsInlineTextBox() local350 for (; boxIt != boxEnd; ++boxIt) { in containsInlineTextBox()380 Vector<SVGInlineBoxCharacterRange>::iterator boxEnd = cur.boxes.end(); in writeSVGInlineTextBox() local407 for (; boxIt != boxEnd; ++boxIt) { in writeSVGInlineTextBox()
878 Vector<SVGInlineBoxCharacterRange>::iterator boxEnd = chunk.boxes.end(); in applyTextAnchorToTextChunk() local880 for (; boxIt != boxEnd; ++boxIt) { in applyTextAnchorToTextChunk()1656 Vector<SVGInlineBoxCharacterRange>::iterator boxEnd = chunk.boxes.end(); in layoutTextChunks() local1659 for (; boxIt != boxEnd; ++boxIt) { in layoutTextChunks()1738 Vector<SVGInlineBoxCharacterRange>::iterator boxEnd = curChunk.boxes.end(); in walkTextChunks() local1746 for (; boxIt != boxEnd; ++boxIt) { in walkTextChunks()
306 const Vector<SVGInlineBoxCharacterRange>::const_iterator boxEnd = it->boxes.end(); in findInlineTextBoxInTextChunks() local308 for (; boxIt != boxEnd; ++boxIt) { in findInlineTextBoxInTextChunks()