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Searched refs:build_compressed_data (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gl/
DSkGL.cpp214 static void build_compressed_data(void* buffer, const SkBitmap& bitmap) { in build_compressed_data() function
286 build_compressed_data(storage.get(), *bitmap); in BindNewTexture()