Searched refs:canUseDrawH (Results 1 – 1 of 1) sorted by relevance
274 bool canUseDrawH = true; in drawPosText() local280 canUseDrawH = false; in drawPosText()286 bool fast = canUseDrawH && paint.canComputeFastBounds(); in drawPosText()291 addDraw(canUseDrawH ? DRAW_POS_TEXT_H : DRAW_POS_TEXT); in drawPosText()300 if (canUseDrawH) { in drawPosText()