Searched refs:childBox (Results 1 – 2 of 2) sorted by relevance
191 while (InlineBox* childBox = box->firstChild()) in destroy() local192 childBox->remove(); in destroy()2701 RenderBox* childBox = toRenderBox(c); in lowestPosition() local2702 bottom = max(bottom, childBox->y() + childBox->lowestPosition(false)); in lowestPosition()2793 RenderBox* childBox = toRenderBox(c); in rightmostPosition() local2794 right = max(right, childBox->x() + childBox->rightmostPosition(false)); in rightmostPosition()2890 RenderBox* childBox = toRenderBox(c); in leftmostPosition() local2891 left = min(left, childBox->x() + childBox->leftmostPosition(false)); in leftmostPosition()3581 … for (RenderBox* childBox = lastChildBox(); childBox; childBox = childBox->previousSiblingBox()) { in positionForPoint() local3582 if (isChildHitTestCandidate(childBox)) in positionForPoint()[all …]
216 InlineFlowBox* childBox = 0; in createLineBoxes() local247 if (childBox) in createLineBoxes()248 parentBox->addToLine(childBox); in createLineBoxes()253 childBox = parentBox; in createLineBoxes()