Searched refs:deviation (Results 1 – 9 of 9) sorted by relevance
/external/skia/src/animator/ |
D | SkDrawDiscrete.cpp | 26 SK_MEMBER(deviation, Float), 34 SkDiscrete::SkDiscrete() : deviation(0), segLength(0) { in SkDiscrete() 38 if (deviation <= 0 || segLength <= 0) in getPathEffect() 41 return new SkDiscretePathEffect(segLength, deviation); in getPathEffect()
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D | SkDrawDiscrete.h | 28 SkScalar deviation;
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/external/skia/src/effects/ |
D | SkDiscretePathEffect.cpp | 32 SkDiscretePathEffect::SkDiscretePathEffect(SkScalar segLength, SkScalar deviation) in SkDiscretePathEffect() argument 33 : fSegLength(segLength), fPerterb(deviation) in SkDiscretePathEffect()
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/external/iproute2/ |
D | README.distribution | 8 things so that X has mean 0 and standard deviation 1, though that's not 54 2. Normalize the data so that it has mean 0 and standard deviation 1. 91 deviation 1. How do you know what values to use for real? Here, I've 93 values, and it will return their mean (mu), standard deviation (sigma),
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/external/iproute2/netem/ |
D | README.distribution | 10 things so that X has mean 0 and standard deviation 1, though that's not 56 2. Normalize the data so that it has mean 0 and standard deviation 1. 93 deviation 1. How do you know what values to use for real? Here, I've 95 values, and it will return their mean (mu), standard deviation (sigma),
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/external/skia/include/effects/ |
D | SkDiscretePathEffect.h | 32 SkDiscretePathEffect(SkScalar segLength, SkScalar deviation);
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/external/srec/config/en.us/dictionary/ |
D | large.ok | 7666 deviation dEv/AS~
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/external/webkit/WebCore/ |
D | ChangeLog-2002-12-03 | 14461 that had lots of rounding deviation. My assumptions about being able to
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D | ChangeLog-2010-01-29 | 24925 deviation of maximal 0.2% for Cairo to get around the fixed point numbers
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