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Searched refs:dos_inportb (Results 1 – 6 of 6) sorted by relevance

/external/quake/quake/src/WinQuake/
Dsnd_dos.cpp156 if (!(dos_inportb(dsp_port + 0xe) & 0x80)) continue; in ResetDSP()
157 if (dos_inportb(dsp_port + 0xa) == 0xaa) break; in ResetDSP()
166 while (!(dos_inportb(dsp_port+0xe)&0x80)) ; in ReadDSP()
167 return dos_inportb(dsp_port+0xa); in ReadDSP()
172 while ((dos_inportb(dsp_port+0xc)&0x80)) ; in WriteDSP()
179 return dos_inportb(mixer_port+5); in ReadMixer()
230 dos_inportb(dsp_port+0xe); // ack the dsp in StartSB()
487 dos_inportb(dsp_port+0xf); // 16 bit audio in BLASTER_GetDMAPos()
489 dos_inportb(dsp_port+0xe); // 8 bit audio in BLASTER_GetDMAPos()
496 count = dos_inportb(dma*2+1); in BLASTER_GetDMAPos()
[all …]
Dsnd_gus.cpp620 return(dos_inportb(Gf1DataHigh)); in GetGf18()
634 dos_inportb(Gf1TimerControl); in Gf1Delay()
695 dos_inportb(CodecStatus); in GUS_GetIWData()
700 if ((dos_inportb(CodecRegisterSelect) & 0x80) == 0) in GUS_GetIWData()
707 if ((dos_inportb(CodecRegisterSelect) & 0x7F) != CODEC_MODE_AND_ID) in GUS_GetIWData()
709 if ((dos_inportb(CodecData) & 0x0F) == 0) in GUS_GetIWData()
743 if (dos_inportb(GusBase+0x0A)!=0x55) in GUS_GetMAXData()
746 if (dos_inportb(GusBase+0x0A)!=0xAA) in GUS_GetMAXData()
764 dos_inportb(CodecStatus); in GUS_GetMAXData()
769 if ((dos_inportb(CodecRegisterSelect) & 0x80) == 0) in GUS_GetMAXData()
[all …]
Din_dos.cpp227 joy_buttonstate = ((dos_inportb(0x201) >> 4)&15)^15; in IN_Commands()
420 b = dos_inportb(0x201); in IN_ReadJoystick()
426 b = dos_inportb(0x201); in IN_ReadJoystick()
461 buttons = ((dos_inportb(0x201) >> 4)&1)^1; in WaitJoyButton()
481 buttons = ((dos_inportb(0x201) >> 4)&1)^1; in WaitJoyButton()
Dsys_dos.cpp149 keybuf[keybuf_head] = dos_inportb(0x60); in TrapKey()
703 r = dos_inportb(0x40); in Sys_FloatTime()
704 r |= dos_inportb(0x40) << 8; in Sys_FloatTime()
Ddosisms.h78 int dos_inportb(int port);
Ddos_v2.cpp75 int dos_inportb(int port) in dos_inportb() function