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Searched refs:eyes_player_checksum (Results 1 – 3 of 3) sorted by relevance

/external/quake/quake/src/QW/server/
Dserver.h50 unsigned eyes_player_checksum; member
Dsv_init.c362 sv.eyes_player_checksum = SV_CheckModel("progs/eyes.mdl"); in SV_SpawnServer()
Dsv_user.c487 emodel != sv.eyes_player_checksum) in SV_Begin_f()