Searched refs:fAnimators (Results 1 – 5 of 5) sorted by relevance
35 fAnimators = fApply.fAnimators; in init()36 int animators = fAnimators.count(); in init()46 SkASSERT(fInterpolators.count() == fAnimators.count()); in init()62 fDrawIndex += fAnimators.count(); in advance()66 int oldCount = fAnimators.count(); in append()67 SkTDAnimateArray& animates = apply->fAnimators; in append()77 fAnimators.setCount(total); in append()78 memcpy(&fAnimators[oldCount], animates.begin(), sizeof(fAnimators[0]) * in append()88 SkAnimateBase* oldGuard = fAnimators[inner]; in append()94 fAnimators.remove(inner); in append()[all …]
95 int animators = fAnimators.count(); in activate()105 int oldCount = fActive->fAnimators.count(); in append()109 int newCount = fActive->fAnimators.count(); in append()118 SkAnimateBase* animator = fActive->fAnimators[animatorIndex]; in applyValues()175 SkAnimateBase** end = fAnimators.end(); in deepCopy()176 for (SkAnimateBase** animPtr = fAnimators.begin(); animPtr < end; animPtr++) { in deepCopy()178 *result->fAnimators.append() = anim; in deepCopy()210 for (int index = 0; index < fActive->fAnimators.count(); index++) in draw()252 for (index = 0; index < fAnimators.count(); index++) { in dump()257 SkAnimateBase* animator = fAnimators[index]; in dump()[all …]
79 SkTDAnimateArray fAnimators; variable
99 SkTDAnimateArray fAnimators; variable
38 delete fAnimators[i];44 SkAnimator* fAnimators[kSkinTypeCount];64 fAnimators[i] = new SkAnimator;65 if (!fAnimators[i]->decodeURI(path.c_str()))67 delete fAnimators[i];68 fAnimators[i] = NULL;76 return fAnimators[st];