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Searched refs:fReset (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/animator/
DSkAnimateBase.cpp52 fMirror(0), fReset(0), fResetPending(0), fTargetIsScope(0) { in SkAnimateBase()
125 boolResult = fReset; in getProperty()
209 fReset = boolValue; in setProperty()
DSkAnimateBase.h81 unsigned fReset : 1; variable
DSkAnimateSet.cpp74 fReset = dur != 1; in onEndElement()
DSkAnimateField.cpp50 if (fReset) in dump()
DSkDisplayApply.cpp282 animator->fResetPending = animator->fReset; in enable()
605 if (animate->fReset) { in interpolate()
DSkAnimateActive.cpp384 interpolator.setReset(SkToBool(animate->fReset)); in setInterpolator()