Searched refs:fShaderProc32 (Results 1 – 4 of 4) sorted by relevance
142 if (state.fShaderProc32) { in shadeSpan()143 state.fShaderProc32(state, x, y, dstC, count); in shadeSpan()
53 ShaderProc32 fShaderProc32; // chooseProcs member
399 fShaderProc32 = NULL; in chooseProcs()526 fShaderProc32 = Clamp_SI8_opaque_D32_filter_DX_shaderproc; in chooseProcs()
211 fShaderProc32 = NULL; in platformProcs()