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Searched refs:field_mask (Results 1 – 3 of 3) sorted by relevance

/external/quake/quake/src/WinQuake/
Dsv_main.cpp122 int field_mask; in SV_StartSound() local
154 field_mask = 0; in SV_StartSound()
156 field_mask |= SND_VOLUME; in SV_StartSound()
158 field_mask |= SND_ATTENUATION; in SV_StartSound()
162 MSG_WriteByte (&sv.datagram, field_mask); in SV_StartSound()
163 if (field_mask & SND_VOLUME) in SV_StartSound()
165 if (field_mask & SND_ATTENUATION) in SV_StartSound()
Dcl_parse.cpp107 int field_mask; in CL_ParseStartSoundPacket() local
111 field_mask = MSG_ReadByte(); in CL_ParseStartSoundPacket()
113 if (field_mask & SND_VOLUME) in CL_ParseStartSoundPacket()
118 if (field_mask & SND_ATTENUATION) in CL_ParseStartSoundPacket()
/external/quake/quake/src/QW/server/
Dsv_send.c353 int field_mask; in SV_StartSound() local
398 field_mask = 0; in SV_StartSound()