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Searched refs:flipped (Results 1 – 25 of 38) sorted by relevance

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/external/webkit/WebKit/mac/Misc/
DWebKitNSStringExtras.mm82 … flip the NSGraphicsContext before calling WebKit, yet WebCore requires a flipped graphics context.
83 BOOL flipped = [nsContext isFlipped];
84 if (!flipped)
98 …webCoreFont.drawText(&graphicsContext, run, FloatPoint(point.x, (flipped ? point.y : (-1 * point.y…
100 if (!flipped)
DWebNSViewExtras.m194 // are a flipped view the calculation of Y is inverted.
/external/webkit/WebKit/android/nav/
DSelectText.cpp787 bool flipped() { in flipped() function in android::MultilineBuilder
848 int endBase, const SkIRect& area, bool flipped) in TextExtractor() argument
853 mFlipped = flipped; in TextExtractor()
854 if (flipped) in TextExtractor()
1068 bool flipped = builder.flipped(); in buildSelection() local
1069 if (flipped) { in buildSelection()
1075 return flipped; in buildSelection()
1171 int endBase, bool flipped) in text() argument
1173 TextExtractor extractor(start, startBase, end, endBase, area, flipped); in text()
/external/freetype/src/raster/
Dftraster.c1771 int flipped ) in Decompose_Curve() argument
1793 if ( flipped ) in Decompose_Curve()
1857 if ( flipped ) in Decompose_Curve()
1869 if ( flipped ) in Decompose_Curve()
1886 if ( flipped ) in Decompose_Curve()
1935 if ( flipped ) in Decompose_Curve()
1946 if ( flipped ) in Decompose_Curve()
1993 Convert_Glyph( RAS_ARGS int flipped ) in Convert_Glyph() argument
2025 flipped ) ) in Convert_Glyph()
3128 Render_Single_Pass( RAS_ARGS Bool flipped ) in Render_Single_Pass() argument
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/external/webkit/WebCore/platform/graphics/win/
DWKCACFLayer.h223 …void setGeometryFlipped(bool flipped) { CACFLayerSetGeometryFlipped(layer(), flipped); setNeedsCom… in setGeometryFlipped() argument
/external/webkit/WebCore/platform/mac/
DPlatformMouseEventMac.mm90 … // Note: This will have its origin at the bottom left of the window unless windowView is flipped.
91 // In those cases, the Y coordinate gets flipped by Widget::convertFromContainingWindow.
DWidgetMac.mm223 …// Set up the translation and (flipped) orientation of the graphics context. In normal drawing, Ap…
233 …hicsContext *nsContext = [NSGraphicsContext graphicsContextWithGraphicsPort:cgContext flipped:YES];
291 // These are here to deal with flipped coords on Mac.
DLocalCurrentGraphicsContext.mm39 …[NSGraphicsContext graphicsContextWithGraphicsPort:graphicsContext->platformContext() flipped:YES];
/external/webkit/WebCore/platform/graphics/mac/
DIconMac.mm34 // Need this because WebCore uses AppKit's flipped coordinate system exclusively.
DWebLayer.mm59 …icsContext* layerContext = [NSGraphicsContext graphicsContextWithGraphicsPort:context flipped:YES];
DGraphicsContextMac.mm103 [[NSGraphicsContext graphicsContextWithGraphicsPort:platformContext() flipped:YES]
DMediaPlayerPrivateQTKit.mm769 …// Captions will be rendered upside down unless we flag the movie as flipped (again). See <rdar://…
1146 …ontext = [NSGraphicsContext graphicsContextWithGraphicsPort:context->platformContext() flipped:NO];
DGraphicsLayerCA.mm2156 // Tiled layer has issues with flipped coordinates.
/external/quake/quake/src/WinQuake/data/
DTECHINFO.TXT194 flipped operation. A VESA mode can be forced to non-page-flipped operation
202 be non-page-flipped. Page flipping can have higher visual quality, but may
206 on that processor.) Page-flipped modes use less system memory than non-
207 page-flipped modes.
310 when set to 1, VESA mode sets will always select non-page-flipped
311 operation. When set to 0, VESA mode sets will select page-flipped
313 non-page-flipped. The setting of vid_nopageflip is remembered
317 flipped until vid_nopageflip is set to 0. Note that setting this
318 variable doesn't affect whether the current video mode is page-flipped,
439 however. An alternative is to use a page-flipped VESA mode.
[all …]
/external/webkit/WebKitExamplePlugins/NetscapeCocoaPlugin/
Dmain.m202 flipped:YES];
/external/webkit/WebKitExamplePlugins/NetscapeInputMethodPlugin/
Dmain.m215 flipped:YES];
/external/webkit/WebKitTools/DumpRenderTree/mac/
DPixelDumpSupportMac.mm146 …raphicsContext *nsContext = [NSGraphicsContext graphicsContextWithGraphicsPort:context flipped:NO];
DDumpRenderTree.mm298 …// Put it at -10000, -10000 in "flipped coordinates", since WebCore and the DOM use flipped coordi…
/external/webkit/WebCore/rendering/
DRenderThemeChromiumMac.mm150 // flipped, and if a nil view is passed, neglect to check if the current
151 // graphics context is flipped. Thus we pass a sham view to them, one whose
152 // flipped state just reflects the state of the context.
/external/webkit/WebCore/page/mac/
DEventHandlerMac.mm820 // Otherwise tab-to-links includes all controls, unless the sense is flipped via option-tab.
/external/qemu/distrib/sdl-1.2.12/src/video/quartz/
DSDL_QuartzEvents.m409 /* We now know that this side bit flipped. But we don't know if
/external/webkit/WebKit/mac/Carbon/
DHIWebView.mm549 // Flip the Y coordinate, since Carbon is flipped relative to the AppKit.
/external/webkit/WebKit/mac/Plugins/
DWebNetscapePluginView.mm1410 // Flip the bitmap before drawing because the QuickDraw port is flipped relative
/external/webkit/WebKit/mac/
DChangeLog-2006-02-093082 - fixed regression in drawing of text in non-flipped contexts from my last check-in
3085 (drawGlyphs): Only flip the matrix if the NSGraphicsContext is flipped.
3305 Set up a the CGContext with a matrix that flips the text if the view is not flipped.
5699 (-[WebImageData _PDFDrawFromRect:toRect:operation:alpha:flipped:context:]): Ditto.
7471 (-[WebImageData _PDFDrawFromRect:toRect:operation:alpha:flipped:context:]):
8850 (-[WebImageData _PDFDrawFromRect:toRect:operation:alpha:flipped:context:]):
13975 (-[WebImageRenderer _PDFDrawFromRect:toRect:operation:alpha:flipped:]):
21159 (-[WebFileButton isFlipped]): Make this flipped, easier to understand coordinates that way.
21160 (-[WebFileButton drawRect:]): Update for flipped-ness.
21161 (-[WebFileButton visualFrame]): Update for flipped-ness.
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/external/webkit/WebKit/mac/WebView/
DWebHTMLView.mm5511 … for the moved view by adjusting the sublayer transform on the view's layer (using flipped coords).

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