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Searched refs:gamedir (Results 1 – 6 of 6) sorted by relevance

/external/quake/quake/src/QW/
Dqw2do.txt31 - fix it so that screenshots try to write to gamedir and if it doesn't
47 x- exec frontend.cfg after execing config.cfg during gamedir change
50 x- stuff cl_warncmd before and after execing gamedir configs on gamedir change
57 saves in current gamedir
Dqwchangelog.txt164 - new command, sv_gamedir, which sets the visible gamedir to clients. this
168 gamedir ctf4.1
223 - now execs the config.cfg in a gamedir upon receiving a new gamedir from
224 the server (saves the current config into the current gamedir before
Dqwrlnote.txt289 - Now execs the config.cfg in a gamedir upon receiving a new gamedir from
290 the server (saves the current config into the current gamedir before
315 - New command, sv_gamedir, which sets the visible gamedir to clients. this
319 gamedir ctf4.1
Dcmds.txt397 gamedir", SV_Gamedir_f
/external/quake/quake/src/QW/client/
Ddocs.txt69 gamedir
73 gamedir // for deciding the add-on directory (qw, ctf, etc)
/external/quake/quake/src/QW/server/
Dsv_user.c59 char *gamedir; in SV_New_f() local
72 gamedir = Info_ValueForKey (svs.info, "*gamedir"); in SV_New_f()
73 if (!gamedir[0]) in SV_New_f()
74 gamedir = "qw"; in SV_New_f()
88 MSG_WriteString (&host_client->netchan.message, gamedir); in SV_New_f()