Searched refs:gamedirfile (Results 1 – 4 of 4) sorted by relevance
/external/quake/quake/src/QW/server/ |
D | sv_ccmds.c | 737 char gamedirfile[MAX_OSPATH]; variable 793 sprintf(checkname, "%s/snap", gamedirfile); in SV_Snap() 794 Sys_mkdir(gamedirfile); in SV_Snap() 801 sprintf (checkname, "%s/snap/%s", gamedirfile, pcxname); in SV_Snap()
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/external/quake/quake/src/QW/client/ |
D | cl_parse.c | 208 extern char gamedirfile[]; in Model_NextDownload() 240 "pack in order to play on this server.\n\n", gamedirfile); in Model_NextDownload() 531 extern char gamedirfile[MAX_OSPATH]; in CL_ParseServerData() 552 if (strcasecmp(gamedirfile, str)) { in CL_ParseServerData()
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D | common.c | 59 char gamedirfile[MAX_OSPATH]; variable 1721 strcpy(gamedirfile, ++p); in COM_AddGameDirectory() 1723 strcpy(gamedirfile, p); in COM_AddGameDirectory() 1772 if (!strcmp(gamedirfile, dir)) in COM_Gamedir() 1774 strcpy (gamedirfile, dir); in COM_Gamedir()
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D | cl_demo.c | 387 extern char gamedirfile[]; in CL_Record_f() 434 MSG_WriteString (&buf, gamedirfile); in CL_Record_f()
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