Searched refs:gapiOrientation (Results 1 – 2 of 2) sorted by relevance
444 this->hidden->gapiOrientation = SDL_ORIENTATION_UP; in FillStructs()448 this->hidden->gapiOrientation = SDL_ORIENTATION_UP; in FillStructs()452 this->hidden->gapiOrientation = SDL_ORIENTATION_RIGHT; // ipaq 3660 in FillStructs()456 this->hidden->gapiOrientation = SDL_ORIENTATION_LEFT; // ipaq 3800 in FillStructs()686 switch( gapi->gapiOrientation ) in GAPI_SetVideoMode()841 if( (gapi->gapiOrientation != SDL_ORIENTATION_UP) && in updateLine16to16()845 if( ((((unsigned)destPointer & 3) != 0) && (gapi->gapiOrientation == SDL_ORIENTATION_LEFT)) in updateLine16to16()846 || ((((unsigned)destPointer & 3) == 0) && (gapi->gapiOrientation != SDL_ORIENTATION_LEFT)) in updateLine16to16()861 if( gapi->gapiOrientation == SDL_ORIENTATION_LEFT ) in updateLine16to16()881 if( gapi->gapiOrientation == SDL_ORIENTATION_LEFT ) in updateLine16to16()
141 enum SDL_ScreenOrientation gapiOrientation; member