/external/skia/src/animator/ |
D | SkDrawGradient.h | 54 virtual SkShader* getShader(); 67 virtual SkShader* getShader();
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D | SkDrawTransparentShader.cpp | 21 SkShader* SkDrawTransparentShader::getShader() { in getShader() function in SkDrawTransparentShader
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D | SkDrawTransparentShader.h | 25 virtual SkShader* getShader();
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D | SkDrawGradient.cpp | 191 SkShader* SkLinearGradient::getShader() { in getShader() function in SkLinearGradient 226 SkShader* SkRadialGradient::getShader() { in getShader() function in SkRadialGradient
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D | SkDrawShader.h | 30 virtual SkShader* getShader();
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D | SkDrawShader.cpp | 74 SkShader* SkDrawBitmapShader::getShader() { in getShader() function in SkDrawBitmapShader
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D | SkPaintParts.cpp | 74 SkShader* SkDrawShader::getShader() { in getShader() function in SkDrawShader
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D | SkPaintParts.h | 61 virtual SkShader* getShader();
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D | SkDrawPaint.cpp | 250 paint->setShader(shader->getShader())->safeUnref(); in setupPaint()
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/external/webkit/WebCore/platform/graphics/android/ |
D | GradientAndroid.cpp | 61 SkShader* Gradient::getShader(SkShader::TileMode mode) in getShader() function in WebCore::Gradient 123 paint.setShader(this->getShader(mode)); in fill()
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D | GraphicsContextAndroid.cpp | 341 paint->setShader(grad->getShader(SpreadMethod2TileMode(sm))); in extactShader()
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/external/skia/src/ports/ |
D | SkFontHost_gamma.cpp | 108 if (paint.getShader() == NULL) { in ComputeGammaFlag()
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/external/skia/src/core/ |
D | SkBlitter.cpp | 737 fShader = fPaint->getShader(); in SkAutoRestoreShaderXfer() 799 SkShader* shader = paint.getShader(); in just_solid_color() 873 SkShader* shader = paint.getShader(); in Choose() 973 fShader = paint.getShader(); in SkShaderBlitter()
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D | SkPictureFlat.cpp | 140 if (shader != defaultPaint.getShader()) in dump()
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D | SkDraw.cpp | 100 fPrevShader = paint->getShader(); in SkAutoBitmapShaderInstall() 107 SkShader* shader = fPaint->getShader(); in ~SkAutoBitmapShaderInstall() 176 if (paint.getShader() || paint.getColorFilter()) { in ChooseBitmapXferProc() 1170 paint.getShader()->setLocalMatrix(matrix); in drawSprite() 2207 SkShader* shader = p.getShader(); in drawVertices()
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D | SkBlitter_RGB16.cpp | 166 SkASSERT(paint.getShader() == NULL); in SkRGB16_Black_Blitter() 1032 SkShader* shader = paint.getShader(); in SkBlitter_ChooseD565()
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D | SkBlitter_4444.cpp | 497 if (paint.getShader()) { in SkBlitter_ChooseD4444()
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D | SkPaint.cpp | 1460 asint(this->getShader()) | in flatten() 1489 buffer.writeFlattenable(this->getShader()); in flatten()
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D | SkPicturePlayback.cpp | 1002 const SkShader* shader = paint.getShader(); in dumpPaint() 1003 if (shader != defaultPaint.getShader()) in dumpPaint()
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/external/webkit/WebCore/platform/graphics/ |
D | Gradient.h | 99 SkShader* getShader(SkShader::TileMode);
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/external/skia/src/gl/ |
D | SkGLDevice.cpp | 159 SkShader* shader = paint.getShader(); in setupGLPaintShader() 533 if (texs && paint.getShader()) { in drawVertices() 534 SkShader* shader = paint.getShader(); in drawVertices()
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/external/skia/include/core/ |
D | SkPaint.h | 470 SkShader* getShader() const { return fShader; } in getShader() function
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/external/skia/src/utils/ |
D | SkDumpCanvas.cpp | 439 appendFlattenable(&msg, p->getShader(), "shader"); in dump()
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