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Searched refs:glBindBuffer (Results 1 – 4 of 4) sorted by relevance

/external/quake/quake/src/WinQuake/
Dglquake.h324 #define glBindBuffer(...) do { glBindBuffer(__VA_ARGS__); GLCHECK("glBindBuffer");} while(0) macro
/external/webkit/WebCore/platform/graphics/mac/
DGraphicsContext3DMac.cpp264 ::glBindBuffer(target, buffer ? (GLuint) buffer->object() : 0); in bindBuffer()
/external/webkit/WebKit/chromium/src/
DGraphicsContext3D.cpp891 glBindBuffer(target, bufID); in bindBuffer()
/external/qemu/distrib/sdl-1.2.12/include/
DSDL_opengl.h3419 GLAPI void APIENTRY glBindBuffer (GLenum, GLuint);