Searched refs:glClear (Results 1 – 7 of 7) sorted by relevance
1074 glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); in R_Clear()1076 glClear (GL_DEPTH_BUFFER_BIT); in R_Clear()1086 glClear (GL_COLOR_BUFFER_BIT); in R_Clear()1105 glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); in R_Clear()1107 glClear (GL_DEPTH_BUFFER_BIT); in R_Clear()
1345 glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); in R_Clear()1347 glClear (GL_DEPTH_BUFFER_BIT); in R_Clear()1357 glClear (GL_COLOR_BUFFER_BIT); in R_Clear()1376 glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); in R_Clear()1378 glClear (GL_DEPTH_BUFFER_BIT); in R_Clear()
329 #define glClear(...) do { glClear(__VA_ARGS__); GLCHECK("glClear");} while(0) macro
226 ::glClear(GL_COLOR_BUFFER_BIT); in reshape()356 ::glClear(mask); in clear()
16 SDL_PROC_UNUSED(void,glClear,(GLbitfield))
711 glClear(GL_COLOR_BUFFER_BIT); in reshape()
600 glClear (GL_COLOR_BUFFER_BIT);