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Searched refs:glColor4f (Results 1 – 14 of 14) sorted by relevance

/external/quake/quake/src/QW/client/
Dgl_draw.c628 glColor4f (1,1,1,1); in Draw_Pic()
662 glColor4f (1,1,1,alpha); in Draw_AlphaPic()
678 glColor4f (1,1,1,1); in Draw_AlphaPic()
702 glColor4f (1,1,1,1); in Draw_SubPic()
897 glColor4f (0, 0, 0, 0.8); in Draw_FadeScreen()
911 glColor4f (1,1,1,1); in Draw_FadeScreen()
982 glColor4f (1,1,1,1); in GL_Set2D()
1489 glColor4f(r, g, b, 1.0f); in glColor3f()
1494 glColor4f(pColor[0], pColor[1], pColor[2], pColor[3]); in glColor4fv()
1499 glColor4f(pColor[0] / 255.0f, pColor[1] / 255.0f, pColor[2] / 255.0f, pColor[3] / 255.0f); in glColor4ubv()
Dgl_rmain.c638 glColor4f (0,0,0,0.5); in R_DrawAliasModel()
642 glColor4f (1,1,1,1); in R_DrawAliasModel()
1180 glColor4f (1,1,1,r_mirroralpha.value);
1186 glColor4f (1,1,1,1);
Dgl_rsurf.c704 glColor4f (0,0,0,1); in R_BlendLightmaps()
773 glColor4f (1,1,1,1); in R_BlendLightmaps()
951 glColor4f (1,1,1,r_wateralpha.value);
976 glColor4f (1,1,1,1);
1002 glColor4f (1,1,1,r_wateralpha.value); in R_DrawWaterSurfaces()
1044 glColor4f (1,1,1,1); in R_DrawWaterSurfaces()
Dgl_ngraph.c131 glColor4f (1,1,1,1); in R_NetGraph()
Dgl_rlight.c119 glColor4f (light->color[0], light->color[1], light->color[2], in R_RenderDlight()
Dgl_warp.c994 glColor4f (1,1,1,0.5); in R_DrawSkyBox()
1024 glColor4f (1,1,1,0.5); in R_DrawSkyBox()
/external/quake/quake/src/WinQuake/
Dgl_draw.cpp926 glColor4f (1,1,1,alpha); in Draw_AlphaPic()
942 glColor4f (1,1,1,1); in Draw_AlphaPic()
965 glColor4f (1,1,1,1); in Draw_Pic()
1155 glColor4f (0, 0, 0, 0.8); in Draw_FadeScreen()
1168 glColor4f (1,1,1,1); in Draw_FadeScreen()
1239 glColor4f (1,1,1,1); in GL_Set2D()
2089 glColor4f(r, g, b, 1.0f); in glColor3f()
2094 glColor4f(pColor[0], pColor[1], pColor[2], pColor[3]); in glColor4fv()
Dgl_rsurf.cpp780 glColor4f (0,0,0,1); in R_BlendLightmaps()
843 glColor4f (1,1,1,1); in R_BlendLightmaps()
1020 glColor4f (1,1,1,r_wateralpha.value);
1045 glColor4f (1,1,1,1);
1071 glColor4f (1,1,1,r_wateralpha.value); in R_DrawWaterSurfaces()
1113 glColor4f (1,1,1,1); in R_DrawWaterSurfaces()
Dglquake.h288 #define glColor4f(...) do { glColor4f(__VA_ARGS__); GLCHECK("glColor4f");} while(0) macro
Dgl_rmain.cpp726 glColor4f (0,0,0,0.5); in R_DrawAliasModel()
730 glColor4f (1,1,1,1); in R_DrawAliasModel()
1457 glColor4f (1,1,1,r_mirroralpha.value); in R_Mirror()
1463 glColor4f (1,1,1,1); in R_Mirror()
Dgl_warp.cpp1043 glColor4f (1,1,1,0.5); in R_DrawSkyBox()
1069 glColor4f (1,1,1,0.5); in R_DrawSkyBox()
/external/qemu/distrib/sdl-1.2.12/src/video/dc/
DSDL_dcvideo.c341 DEF(glColor4f),
/external/qemu/distrib/sdl-1.2.12/src/video/
DSDL_glfuncs.h43 SDL_PROC(void,glColor4f,(GLfloat,GLfloat,GLfloat,GLfloat))
DSDL_video.c1635 (this->glColor4f)(1.0, 1.0, 1.0, 1.0); /* Solaris workaround */ in SDL_GL_Lock()