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Searched refs:glFrustumf (Results 1 – 3 of 3) sorted by relevance

/external/quake/quake/src/WinQuake/
Dglquake.h292 #define glFrustumf(...) do { glFrustumf(__VA_ARGS__); GLCHECK("glFrustumf");} while(0) macro
Dgl_rmain.cpp1019 glFrustumf( xmin, xmax, ymin, ymax, zNear, zFar ); in MYgluPerspective()
/external/quake/quake/src/QW/client/
Dgl_rmain.c920 glFrustumf( xmin, xmax, ymin, ymax, zNear, zFar ); in MYgluPerspective()