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Searched refs:glLoadMatrixf (Results 1 – 6 of 6) sorted by relevance

/external/quake/quake/src/WinQuake/
Dglquake.h304 #define glLoadMatrixf(...) do { glLoadMatrixf(__VA_ARGS__); GLCHECK("glLoadMatrixf");} while(0) macro
Dgl_rmain.cpp1232 glLoadMatrixf(mv); in R_SetupGL()
1455 glLoadMatrixf (r_base_world_matrix); in R_Mirror()
Dgl_rsurf.cpp1017 glLoadMatrixf (r_world_matrix);
1067 glLoadMatrixf (r_world_matrix); in R_DrawWaterSurfaces()
/external/quake/quake/src/QW/client/
Dgl_rsurf.c948 glLoadMatrixf (r_world_matrix);
998 glLoadMatrixf (r_world_matrix); in R_DrawWaterSurfaces()
Dgl_rmain.c1178 glLoadMatrixf (r_base_world_matrix);
/external/qemu/distrib/sdl-1.2.12/src/video/
DSDL_glfuncs.h165 SDL_PROC_UNUSED(void,glLoadMatrixf,(const GLfloat *m))