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Searched refs:glOrthof (Results 1 – 3 of 3) sorted by relevance

/external/quake/quake/src/WinQuake/
Dglquake.h310 #define glOrthof(...) do { glOrthof(__VA_ARGS__); GLCHECK("glOrthof");} while(0) macro
Dgl_draw.cpp1225 glOrthof (0, vid.width, vid.height, 0, -99999, 99999); in GL_Set2D()
/external/quake/quake/src/QW/client/
Dgl_draw.c968 glOrthof (0, vid.width, vid.height, 0, -99999, 99999); in GL_Set2D()