Searched refs:glShadeModel (Results 1 – 18 of 18) sorted by relevance
373 glShadeModel(GL_SMOOTH); in DrawVertices()376 glShadeModel(GL_FLAT); in DrawVertices()
765 glShadeModel(GL_FLAT); in setupForText()
410 #define glShadeModel(...) do { glShadeModel(__VA_ARGS__); GLCHECK("glShadeModel");} while(0) macro
159 glShadeModel (GL_SMOOTH); in R_RenderDlights()
210 glShadeModel(GL_FLAT); in GL_Init()
704 glShadeModel (GL_SMOOTH); in R_DrawAliasModel()714 glShadeModel (GL_FLAT); in R_DrawAliasModel()
325 glShadeModel (GL_FLAT); in GL_Init()
596 glShadeModel (GL_FLAT); in GL_Init()
630 glShadeModel (GL_FLAT); in GL_Init()
167 glShadeModel (GL_FLAT); in GL_Init()
156 glShadeModel (GL_SMOOTH); in R_RenderDlights()
616 glShadeModel (GL_SMOOTH); in R_DrawAliasModel()626 glShadeModel (GL_FLAT); in R_DrawAliasModel()
316 glShadeModel (GL_FLAT); in GL_Init()
488 glShadeModel (GL_FLAT); in GL_Init()
346 glShadeModel (GL_FLAT); in GL_Init()
540 glShadeModel (GL_FLAT); in GL_Init()
259 SDL_PROC_UNUSED(void,glShadeModel,(GLenum mode))