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Searched refs:glTexEnviv (Results 1 – 2 of 2) sorted by relevance

/external/quake/quake/src/WinQuake/
Dglquake.h417 #define glTexEnviv(...) do { glTexEnviv(__VA_ARGS__); GLCHECK("glTexEnviv");} while(0) macro
/external/qemu/distrib/sdl-1.2.12/src/video/
DSDL_glfuncs.h299 SDL_PROC_UNUSED(void,glTexEnviv,(GLenum target, GLenum pname, const GLint *params))