/external/skia/src/gl/ |
D | SkGLDevice_FBO.cpp | 19 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, nw, nh, 0, in SkGLDevice_FBO()
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D | SkGL.cpp | 296 glTexImage2D(GL_TEXTURE_2D, 0, format, nw, nh, 0, in BindNewTexture() 302 glTexImage2D(GL_TEXTURE_2D, 0, format, ow, oh, 0, in BindNewTexture()
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D | SkGLTextCache.cpp | 26 glTexImage2D(GL_TEXTURE_2D, 0, gTextTextureFormat, in Strike()
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/external/quake/quake/src/WinQuake/ |
D | gl_draw.cpp | 1402 glTexImage2D(target, level, format, width, height, border, format, type, pixels); in glTexImage2DHelper() 1479 …glTexImage2D(GL_TEXTURE_2D, mipLevel, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pData); in sendTexture() 1482 …glTexImage2D(GL_TEXTURE_2D, mipLevel, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_… in sendTexture() 1486 …glTexImage2D(GL_TEXTURE_2D, mipLevel, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_… in sendTexture() 1493 …glTexImage2D(GL_TEXTURE_2D, mipLevel, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pData); in sendTexture() 1497 …glTexImage2D(GL_TEXTURE_2D, mipLevel, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 0… in sendTexture() 1868 …glTexImage2D (GL_TEXTURE_2D, 0, GL_COLOR_INDEX8_EXT, scaled_width, scaled_height, 0, GL_COLOR_INDE… in GL_Upload8_EXT() 1893 …glTexImage2D (GL_TEXTURE_2D, miplevel, GL_COLOR_INDEX8_EXT, scaled_width, scaled_height, 0, GL_COL… in GL_Upload8_EXT()
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D | glquake.h | 419 #define glTexImage2D(...) do { glTexImage2D(__VA_ARGS__); GLCHECK("glTexImage2D");} while(0) macro
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/external/quake/quake/src/QW/client/ |
D | gl_draw.c | 1138 glTexImage2D(target, level, format, width, height, border, format, type, pixels); in glTexImage2DHelper() 1174 glTexImage2D (GL_TEXTURE_2D, 0, samples, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans); in GL_Upload32() 1179 …glTexImage2D (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE… in GL_Upload32() 1281 …glTexImage2D (GL_TEXTURE_2D, 0, GL_COLOR_INDEX8_EXT, scaled_width, scaled_height, 0, GL_COLOR_INDE… in GL_Upload8_EXT() 1293 …glTexImage2D (GL_TEXTURE_2D, 0, GL_COLOR_INDEX8_EXT, scaled_width, scaled_height, 0, GL_COLOR_INDE… in GL_Upload8_EXT() 1314 …glTexImage2D (GL_TEXTURE_2D, miplevel, GL_COLOR_INDEX8_EXT, scaled_width, scaled_height, 0, GL_COL… in GL_Upload8_EXT()
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/external/webkit/WebCore/platform/graphics/mac/ |
D | GraphicsContext3DMac.cpp | 155 ::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in GraphicsContext3D() 210 ::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in reshape() 1157 ::glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels); in texImage2D() 1175 ::glTexImage2D(target, level, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer); in texImage2D()
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/external/webkit/WebKit/chromium/src/ |
D | GraphicsContext3D.cpp | 683 glTexImage2D(target, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in reshape() 1869 glTexImage2D(target, in texImage2D() 1926 glTexImage2D(target, level, internalFormat, in texImage2DHelper() 1959 glTexImage2D(target, level, internalFormat, in texImage2DHelper() 1967 glTexImage2D(target, level, internalFormat, in texImage2DHelper()
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/external/qemu/distrib/sdl-1.2.12/src/video/dc/ |
D | SDL_dcvideo.c | 365 DEF(glTexImage2D),
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/external/qemu/distrib/sdl-1.2.12/src/video/ |
D | SDL_glfuncs.h | 307 SDL_PROC(void,glTexImage2D,(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsize…
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D | SDL_video.c | 847 video->glTexImage2D( in SDL_SetVideoMode()
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