Searched refs:gl_ctx (Results 1 – 2 of 2) sorted by relevance
105 if (gl_ctx) { in SDL_AtariGL_Quit()107 this->gl_data->OSMesaDestroyContext(gl_ctx); in SDL_AtariGL_Quit()109 gl_ctx = NULL; in SDL_AtariGL_Quit()339 if (!(this->gl_data->OSMesaMakeCurrent(gl_ctx, surface->pixels, type, surface->w, surface->h))) { in SDL_AtariGL_MakeCurrent()485 if (gl_ctx && in InitNew()495 gl_ctx = this->gl_data->OSMesaCreateContextExt( in InitNew()499 if (gl_ctx) { in InitNew()512 return (gl_ctx != NULL); in InitNew()
84 #define gl_ctx (this->gl_data->ctx) macro