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Searched refs:hitsound (Results 1 – 2 of 2) sorted by relevance

/external/quake/quake/src/QW/server/
Dsv_phys.c792 qboolean hitsound; in SV_Physics_Step() local
798 hitsound = true; in SV_Physics_Step()
800 hitsound = false; in SV_Physics_Step()
809 if (hitsound) in SV_Physics_Step()
/external/quake/quake/src/WinQuake/
Dsv_phys.cpp1367 qboolean hitsound = false; in SV_Physics_Step() local
1397 hitsound = true; in SV_Physics_Step()
1459 if (hitsound) in SV_Physics_Step()
1470 qboolean hitsound; in SV_Physics_Step() local
1476 hitsound = true; in SV_Physics_Step()
1478 hitsound = false; in SV_Physics_Step()
1487 if (hitsound) in SV_Physics_Step()