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/external/skia/src/core/
DSkMatrix.cpp251 const float invX = 1.f / divx; in postIDiv() local
254 fMat[kMScaleX] *= invX; in postIDiv()
255 fMat[kMSkewX] *= invX; in postIDiv()
256 fMat[kMTransX] *= invX; in postIDiv()