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Searched refs:mBlur (Results 1 – 1 of 1) sorted by relevance

/external/webkit/WebCore/platform/graphics/android/
DGraphicsContextAndroid.cpp74 SkScalar mBlur; // >0 means valid shadow member
111 mShadow.mBlur = 0; in State()
130 mShadow.mBlur = SkScalarHalf(SkIntToScalar(radius)); in setShadow()
137 if (mShadow.mBlur > 0) { in setupShadowPaint()
142 paint->setMaskFilter(SkBlurMaskFilter::Create(mShadow.mBlur, in setupShadowPaint()
229 if (mState->mShadow.mBlur > 0) { in setup_paint_common()
230 SkDrawLooper* looper = new SkBlurDrawLooper(mState->mShadow.mBlur, in setup_paint_common()