Searched refs:mLength (Results 1 – 7 of 7) sorted by relevance
95 if (n < mLength || n == mCapacity || n + 1 < n) { in SafeRealloc()139 mLength = 0; in ConstructEmptyString()155 mLength = n; in Constructor()156 mData[mLength] = '\0'; in Constructor()169 mLength = n; in Constructor()170 mData[mLength] = '\0'; in Constructor()183 Constructor(str.mData, str.mLength); in string()188 if (pos < str.mLength) in string()190 if (n > (str.mLength - pos)) { in string()191 n = str.mLength - pos; in string()[all …]
103 bool empty() const { return mLength == 0; }104 size_type size() const { return mLength; }122 reference back() { return mLength ? *(mBegin + mLength - 1) : front(); }123 const_reference back() const { return mLength ? *(mBegin + mLength - 1) : front(); }137 { return index < mLength ? *( mBegin + index) : sDummy; }140 { return index < mLength ? *( mBegin + index) : sDummy; }143 iterator end() { return iterator(mBegin + mLength); }146 const_iterator end() const { return const_iterator(mBegin + mLength); }226 size_type mLength;243 // Invariant: mLength <= mCapacity <= max_size()[all …]
197 bool empty() const { return mLength == 0; }200 size_type size() const { return mLength; }227 mLength = 0;233 size_type mLength;253 if (mLength + 1 > mLength) {257 ++mLength;286 --mLength;
113 size_type length() const { return mLength; }114 size_type size() const { return mLength; }290 iterator end() {return iterator(mData + mLength);}291 const_iterator end() const {return const_iterator(mData + mLength);}317 size_type mLength; // len of the string excl. null-terminator.348 size_type new_len = mLength + dist;349 if (new_len <= mLength) {356 std::copy(first, last, mData + mLength);357 mLength = new_len;358 mData[mLength] = '\0';
200 size_t mLength; variable
126 , mLength(byteLength) in FindCanvas()476 GlyphSet set(paint, mLowerText, mUpperText, mLength); in getGlyphs()
239 if (size + mLength > mCapacity) { in create()251 e->pData = mBase + mLength; in create()258 mLength += size; in create()311 mLength = 0; in textureStore()365 size_t mLength; // How much of the mm file we are currently using member in textureStore