Searched refs:mUseAA (Results 1 – 1 of 1) sorted by relevance
98 bool mUseAA; member110 mUseAA = true; in State()226 paint->setAntiAlias(mState->mUseAA); in setup_paint_common()1091 m_data->mState->mUseAA = useAA; in setPlatformShouldAntialias()